Mint to Sky gradient and UI scale
CSS linear-gradient
linear-gradient(135deg in oklch, oklch(0.64 0.13 150), oklch(0.64 0.11 190))Sandbox
Open Mint to Sky in the blender
Drag the two orbs if you want a different mix. The theme on the homepage follows this pair.
Open sandboxSample card
Mint to Sky
PlaySkipLow spaceRemove
WCAG AA 17.44:1
50 to 900 mint scale
--color-mint-50: oklch(0.97 0.02 150); --color-mint-100: oklch(0.93 0.05 150); --color-mint-200: oklch(0.86 0.15 150); --color-mint-300: oklch(0.76 0.13 150); --color-mint-400: oklch(0.66 0.11 150); --color-mint-500: oklch(0.55 0.09 150); --color-mint-600: oklch(0.46 0.08 150); --color-mint-700: oklch(0.38 0.06 150); --color-mint-800: oklch(0.30 0.05 150); --color-mint-900: oklch(0.24 0.04 150);
50
oklch(0.97 0.02 150)
100
oklch(0.93 0.05 150)
200
oklch(0.86 0.15 150)
300
oklch(0.76 0.13 150)
400
oklch(0.66 0.11 150)
500
oklch(0.55 0.09 150)
600
oklch(0.46 0.08 150)
700
oklch(0.38 0.06 150)
800
oklch(0.30 0.05 150)
900
oklch(0.24 0.04 150)
How Mint to Sky is built
Hue distance
Mint to Sky stays with neighboring hues, 40° from Mint to Sky.
Contrast
Text on the page background measures 17.4:1. The same text on the card surface measures 15.5:1. Both clear the WCAG AA line of 4.5:1.
Using the scale
Paint the hero with the Mint to Sky gradient, then use the Mint scale for controls and the neutral tokens for cards.